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technical
6 min read

Export Settings for Each Major Platform

Most export advice is a table of numbers that was true once. The durable version separates the settings that are properties of video from the ones that are policy, and treats the second group as something to verify.

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editing
6 min read

Project Organisation That Survives Fifteen Revisions

Every editing project is tidy on day one. What matters is whether it is still legible at revision twelve, after two people have touched it and the client has changed their mind twice.

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technical
6 min read

Bitrate, Resolution and Quality: How They Actually Relate

Raising resolution without raising bitrate makes a video worse, not better. Bitrate is the budget the encoder spends on detail, and resolution decides how many places it has to spend it.

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editing
6 min read

Choosing B-Roll That Earns Its Place

Most cutaways are chosen because they are available and roughly on topic, which is why most cutaways add nothing. A shot has to be doing one of three jobs, and if it is doing none of them it is costing you attention.

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technical
6 min read

Video Codecs Explained for People Who Just Want It to Play

A codec decides how much quality survives a given file size and which devices can open the result. Those two things pull against each other, and every codec is a position on that trade.

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sports
6 min read

How Automatic Highlight Detection Decides What Matters

Detection finds moments where measurable things happened. That correlates with importance and is not the same as it, which is why the output is a shortlist rather than an edit.

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editing
6 min read

Timeline Editing Fundamentals for People Who Never Trained

Self-taught editors do everything with the razor and the mouse, which works until a project has more than a few dozen cuts. These are the mechanics that replace dragging.

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